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Shin Megami Tensei III: Nocturne [a] is a role-playing video game developed by Atlus for the PlayStation 2. It was published by Atlus in Japan and North America, and by Ghostlight in Europe. It is the third numbered entry in the Shin Megami Tensei series, the central series in the Megami Tensei franchise.
Megami Tensei is a series of role-playing video games (RPGs) primarily developed by Atlus.It began with 1987's Digital Devil Story: Megami Tensei, which is based on Aya Nishitani's novel of the same name, and has spawned a sequel and several sub-series, such as the Persona and Devil Summoner series.
The demons as seen in Shin Megami Tensei V: Vengeance, including the designs by various Megami Tensei artists. The Shin Megami Tensei and Persona art styles have been defined by two different artists: Kazuma Kaneko and Shigenori Soejima. [28] [89] Kaneko had a long history with the series, having done some work on the original Megami Tensei ...
Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...
Shin Megami Tensei J was developed and published by Atlus, and was released for Japanese feature phones starting on April 1, 2002, [1] [2] as part of the launch of their platform Atlus Web-J on J-Phone's service J-Sky Java, where it was available as a monthly subscription; users could also access Megami Tensei wallpapers and music through the platform. [1]
Persona 3, [a] released outside Japan as Shin Megami Tensei: Persona 3, is a 2006 role-playing video game developed by Atlus that is the fourth main installment in the Persona series, which is part of the larger Megami Tensei franchise. It was originally released for the PlayStation 2 in Japan in 2006 and in North America in 2007.
The concept for Raidou Kuzunoha vs. the Soulless Army began in 2003, coming to producer Kazuyuki Yamai while he was feeling under pressure during the creation of the Maniax edition for Shin Megami Tensei III: Nocturne. After the release and positive reception, the development team decided to move on to a project that would offer new challenges.
Persona, [Jp. 1] previously marketed as Shin Megami Tensei: Persona outside of Japan, is a video game franchise primarily developed and published by Atlus, and owned by Sega. [ a ] Centered around a series of role-playing video games , Persona is a spin-off from Atlus' Megami Tensei franchise.