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  2. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    A description of linear interpolation can be found in the ancient Chinese mathematical text called The Nine Chapters on the Mathematical Art (九章算術), [1] dated from 200 BC to AD 100 and the Almagest (2nd century AD) by Ptolemy. The basic operation of linear interpolation between two values is commonly used in computer graphics.

  3. SciPy - Wikipedia

    en.wikipedia.org/wiki/SciPy

    SciPy (pronounced / ˈ s aɪ p aɪ / "sigh pie" [2]) is a free and open-source Python library used for scientific computing and technical computing. [3]SciPy contains modules for optimization, linear algebra, integration, interpolation, special functions, FFT, signal and image processing, ODE solvers and other tasks common in science and engineering.

  4. Numerical analysis - Wikipedia

    en.wikipedia.org/wiki/Numerical_analysis

    The field of numerical analysis predates the invention of modern computers by many centuries. Linear interpolation was already in use more than 2000 years ago. Many great mathematicians of the past were preoccupied by numerical analysis, [5] as is obvious from the names of important algorithms like Newton's method, Lagrange interpolation polynomial, Gaussian elimination, or Euler's method.

  5. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    The simplest interpolation method is to locate the nearest data value, and assign the same value. In simple problems, this method is unlikely to be used, as linear interpolation (see below) is almost as easy, but in higher-dimensional multivariate interpolation, this could be a favourable choice for its speed and simplicity.

  6. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial.

  7. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    A naive implementation of Marching Squares that processes every cell independently will perform every linear interpolation twice (isoline) or four times (isoband). Similarly, the output will contain 2 copies of the 2D vertices for disjoint lines (isoline) or 4 copies for polygons (isobands).

  8. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    ) and the interpolation problem consists of yielding values at arbitrary points (,,, … ) {\displaystyle (x,y,z,\dots )} . Multivariate interpolation is particularly important in geostatistics , where it is used to create a digital elevation model from a set of points on the Earth's surface (for example, spot heights in a topographic survey or ...

  9. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    We fix the interpolation nodes x 0, ..., x n and an interval [a, b] containing all the interpolation nodes. The process of interpolation maps the function f to a polynomial p. This defines a mapping X from the space C([a, b]) of all continuous functions on [a, b] to itself.