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  2. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  3. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    Other extensions of linear interpolation can be applied to other kinds of mesh such as triangular and tetrahedral meshes, including Bézier surfaces. These may be defined as indeed higher-dimensional piecewise linear functions (see second figure below). Example of bilinear interpolation on the unit square with the z values 0, 1, 1, and 0.5 as ...

  4. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    Example C++ code for several 1D, 2D and 3D spline interpolations (including Catmull-Rom splines). Multi-dimensional Hermite Interpolation and Approximation, Prof. Chandrajit Bajaja, Purdue University; Python library containing 3D and 4D spline interpolation methods.

  5. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    Polynomial interpolation can estimate local maxima and minima that are outside the range of the samples, unlike linear interpolation. For example, the interpolant above has a local maximum at x ≈ 1.566, f(x) ≈ 1.003 and a local minimum at x ≈ 4.708, f(x) ≈ −1.003.

  6. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...

  7. Monotone cubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Monotone_cubic_interpolation

    Example showing non-monotone cubic interpolation (in red) and monotone cubic interpolation (in blue) of a monotone data set. Monotone interpolation can be accomplished using cubic Hermite spline with the tangents m i {\displaystyle m_{i}} modified to ensure the monotonicity of the resulting Hermite spline.

  8. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    The interpolated surface (meaning the kernel shape, not the image) is smoother than corresponding surfaces obtained by bilinear interpolation or nearest-neighbor interpolation. Bicubic interpolation can be accomplished using either Lagrange polynomials, cubic splines, or cubic convolution algorithm.

  9. SciPy - Wikipedia

    en.wikipedia.org/wiki/SciPy

    SciPy (pronounced / ˈ s aɪ p aɪ / "sigh pie" [2]) is a free and open-source Python library used for scientific computing and technical computing. [3]SciPy contains modules for optimization, linear algebra, integration, interpolation, special functions, FFT, signal and image processing, ODE solvers and other tasks common in science and engineering.