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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    In a console-specific version, DirectX was used as a basis for Microsoft's Xbox, Xbox 360 and Xbox One console API. The API was developed jointly between Microsoft and Nvidia, which developed the custom graphics hardware used by the original Xbox. The Xbox API was similar to DirectX version 8.1, but is non-updateable like other console ...

  3. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.

  4. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    The System tab displays the current DirectX version, the computer's hostname, the operating system's version, information on the system BIOS, and other data.The DirectX Files tab displays information about the versions of specific DirectX system files, which are portable executables or dynamic-link libraries (DLLs).

  5. Windows 10 - Wikipedia

    en.wikipedia.org/wiki/Windows_10

    Version 1703 allows wired networks to be designated as metered, but Windows may still download certain updates while connected to a metered network. [ 227 ] [ 228 ] In version 2004 , by installing the August 2020 security update and later versions, driver and non-security updates pushed via Windows Update that are considered optional are no ...

  6. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    This was the final version with a cross-platform edition for the Mac available and it differed from the 2.x version in that it also allowed compilation for the PowerPC instruction set. Visual C++ 5.0 (bundled with Visual Studio 97) which included MFC 4.21 and was released 1997-04-28, [ 18 ] was a major upgrade from 4.2. [ 22 ]

  7. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  8. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    Before Direct3D 10, new versions of the API introduced support for new hardware capabilities, however these capabilities were optional and had to be queried with "capability bits" or "caps". Direct3D 10.1 was the first to use a concept of "feature levels" [ 1 ] [ 3 ] [ 6 ] to support both Direct3D 10.0 and 10.1 hardware.

  9. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    With Windows 10 version 1903 and newer meta-commands and DirectML are a stable part of Windows. [55] HDR Brightness Compensation, a new SDR brightness boost, raising the reference white of SDR content to the user-desired value, allowing SDR content to be reproduced to a typical 200-240 nits. It also allows reporting if the hardware/driver ...