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  2. Pattern recognition - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition

    Pattern recognition focuses more on the signal and also takes acquisition and signal processing into consideration. It originated in engineering, and the term is popular in the context of computer vision: a leading computer vision conference is named Conference on Computer Vision and Pattern Recognition.

  3. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    The indirection pattern supports low coupling and reuses potential between two elements by assigning the responsibility of mediation between them to an intermediate object. An example of this is the introduction of a controller component for mediation between data (model) and its representation (view) in the model-view-controller pattern.

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  5. Soft computing - Wikipedia

    en.wikipedia.org/wiki/Soft_computing

    Neural networks help make soft computing extraordinarily flexible and capable of handling high-level problems. In soft computing, neural networks aid in pattern recognition, predictive modeling, and data analysis. They are also used in image recognition, natural language processing, speech recognition, and systems. [3] [10]

  6. Pattern (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Pattern_(disambiguation)

    Software design pattern, a standard form for a solution to common problems in software design. Architectural pattern, for software architecture; Interaction design pattern, used in interaction design / human-computer interaction; Pattern recognition, in machine learning; In machine learning, a non-null finite sequence of constant and variable ...

  7. Pattern language - Wikipedia

    en.wikipedia.org/wiki/Pattern_language

    The following definitions of "pattern" and "pattern language" are paraphrased from A Pattern Language: [3] "A pattern is a careful description of a perennial solution to a recurring problem within a building context, describing one of the configurations that brings life to a building. Each pattern describes a problem that occurs over and over ...

  8. Behavioral pattern - Wikipedia

    en.wikipedia.org/wiki/Behavioral_pattern

    Scheduled-task pattern A task is scheduled to be performed at a particular interval or clock time (used in real-time computing) Single-serving visitor pattern Optimise the implementation of a visitor that is allocated, used only once, and then deleted Specification pattern Recombinable business logic in a boolean fashion State pattern

  9. Software analysis pattern - Wikipedia

    en.wikipedia.org/wiki/Software_analysis_pattern

    Software analysis patterns or analysis patterns in software engineering are conceptual models, which capture an abstraction of a situation that can often be encountered in modelling. An analysis pattern can be represented as "a group of related, generic objects ( meta-classes ) with stereotypical attributes (data definitions), behaviors (method ...