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Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows.The game is set in the fictional Norvinsk region in northwestern Russia, where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment "BEAR").
Shooter video games or shooters are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. . Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic ...
2001-10-04 Ballistic: Ecks vs. Sever: Crawfish Interactive: GBA 2002-09-14 Battlefield 1942: Digital Illusions CE: WIN, OSX 2002-09-10 Battlefield Vietnam: Digital Illusions Canada: WIN 2004-03-14 Battlefield 2: Digital Illusions CE: WIN 2005-06-21 Battlefield 2: Modern Combat: DICE: PS2, Xbox, X360 2005-10-25 Battlefield 2142: DICE: WIN, OSX ...
[7] [10] It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. [11] The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards. [12] Unity was initially released for Mac OS X, later adding support for Microsoft Windows and Web browsers. [13]
The magazine PC Zone gave Brood War a short but flattering review, describing it as having "definitely been worth the wait". PC Zone praised the inclusion of new units and the balancing tweaks as transforming the original StarCraft "from an okay game into something akin to the mutt's nuts".
Arma 3 [a] is an open world tactical shooter simulation video game developed and published by Bohemia Interactive exclusively through the Steam distribution platform. It is the third main entry in the Arma series, and the eighth installment in the series overall.
The term "roguelike" came from Usenet newsgroups around 1993, as this was the principal channel the players of roguelike games of that period were using to discuss these games, as well as what the developers used to announce new releases and even distribute the game's source code in some cases.
Focal length of lens varies with the color of light Photographic example showing a high quality lens (top) compared to a lower quality one exhibiting transverse chromatic aberration (seen as a blur and a rainbow edge in areas of contrast)