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[3] [4] Mortal Kombat vs. DC Universe also contains a mode called "Kombo Challenge", where players must perform ten pre-created combos of increasing difficulty. [5] [6] "Free-Fall Kombat" is a new mode introduced in Mortal Kombat vs. DC Universe. In stages where it is allowed, two characters can battle in mid-air for the chance to land on top ...
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Mortal Kombat vs. DC Universe, a non-canonical crossover fighting game between the Mortal Kombat franchise and DC Comics, was released in 2008 for the PlayStation 3 and Xbox 360. [66] [67] A ninth game in the series, a reboot titled Mortal Kombat, was developed by the former Midway Games, now known as NetherRealm Studios. [68]
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Mortal Kombat Arcade Kollection is a 2011 video game co-developed by NetherRealm Studios, Other Ocean Interactive and Code Mystics and published by Warner Bros. Games.It is a compilation of three classic 2D fighting games in the Mortal Kombat series: Mortal Kombat (1992), Mortal Kombat II (1993) and Ultimate Mortal Kombat 3 (1995).
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The Raiden from Mortal Kombat 1 then gets the message and experiences a premonition. The game then spans Mortal Kombat 1, 2, and 3, retelling the story with an enlightened Raiden, who has changed the course of events. Eventually, everything the player has seen happen before — Liu Kang winning, Lin Kuei turning into cybernetic ninjas, has been ...
The team added multiple Mortal Kombat elements to the game to make the game more appealing. [5] Since Mortal Kombat II was Ed Boon's favorite game in the series, the story of this spin-off was based on it. There was also a desire to include both Liu Kang and Kung Lao as protagonists with the latter having been introduced in Mortal Kombat II ...