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Part of the brain that is involved when another person averts their gaze is also a part of attentional orienting. Past researchers have found that arrow cues are linked to the fronto-parietal areas, whereas arrow and gaze cues were linked to occipito-temporal areas. Therefore, gaze cues may indeed rely on automatic processes more than arrow cues.
A cue is some organization of the data present in the signal which allows for meaningful extrapolation. For example, sensory cues include visual cues, auditory cues, haptic cues, olfactory cues and environmental cues. Sensory cues are a fundamental part of theories of perception, especially theories of appearance (how things look).
The following is a glossary of traditional English-language terms used in the three overarching cue sports disciplines: carom billiards referring to the various carom games played on a billiard table without pockets; pool, which denotes a host of games played on a table with six pockets; and snooker, played on a large pocket table, and which has a sport culture unto itself distinct from pool.
Slang for fermata, which instructs the performer to hold a note or chord as long as they wish or following cues from a conductor bis (Fr., It.) Twice (i.e. repeat the relevant action or passage) bisbigliando Whispering (i.e. a special tremolo effect on the harp where a chord or note is rapidly repeated at a low volume) bocca chiusa
Insensitive Listening: Failing to notice hidden meanings or nonverbal cues. [35] Insulated Listening: Avoiding certain topics. Selective Listening: Only paying attention to what one is interested in while ignoring and avoiding the rest of the information given. Stage-Hogging: Not really caring for what others have to say: only worried about ...
Active listening is a communication technique designed to foster understanding and strengthen interpersonal relationships by intentionally focusing on the speaker's verbal and non-verbal cues. Unlike passive listening, which involves simply hearing words, active listening requires deliberate engagement to fully comprehend the speaker's intended ...
Cue stick, in billiard-type games; Cue bid, a type of bid in the card game contract bridge "Cue" (among other spellings), a spelled-out name for the letter Q in the English alphabet ".cue", used in the filename of cue sheets, descriptor files for specifying the layout of CD or DVD tracks; Commercially useful enzymes; CUE Bus (City. University.
Examples of cue learning that are not cue recruitment include: Cue weighting. When two or more trusted cues are available to estimate the same property of the world, human perceptual systems usually exhibit data fusion, and it is possible to change the relative weights given to different cues through training (Ernst et al., 2000). Pattern ...