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  2. Playfair's axiom - Wikipedia

    en.wikipedia.org/wiki/Playfair's_axiom

    Given that Playfair's postulate implies that only the perpendicular to the perpendicular is a parallel, the lines of the Euclid construction will have to cut each other in a point. It is also necessary to prove that they will do it in the side where the angles sum to less than two right angles, but this is more difficult. [17]

  3. Parallel postulate - Wikipedia

    en.wikipedia.org/wiki/Parallel_postulate

    If the sum of the interior angles α and β is less than 180°, the two straight lines, produced indefinitely, meet on that side. In geometry, the parallel postulate, also called Euclid's fifth postulate because it is the fifth postulate in Euclid's Elements, is a distinctive axiom in Euclidean geometry. It states that, in two-dimensional geometry:

  4. Angle of parallelism - Wikipedia

    en.wikipedia.org/wiki/Angle_of_parallelism

    The angle depends on the segment length a between the right angle and the vertex of the angle of parallelism. Given a point not on a line, drop a perpendicular to the line from the point. Let a be the length of this perpendicular segment, and Π ( a ) {\displaystyle \Pi (a)} be the least angle such that the line drawn through the point does not ...

  5. Parallel (geometry) - Wikipedia

    en.wikipedia.org/wiki/Parallel_(geometry)

    Nevertheless, in affine geometry a pencil of parallel lines is taken as an equivalence class in the set of lines where parallelism is an equivalence relation. [ 18 ] [ 19 ] [ 20 ] To this end, Emil Artin (1957) adopted a definition of parallelism where two lines are parallel if they have all or none of their points in common. [ 21 ]

  6. Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_geometry

    Angles whose sum is a right angle are called complementary. Complementary angles are formed when a ray shares the same vertex and is pointed in a direction that is in between the two original rays that form the right angle. The number of rays in between the two original rays is infinite. Angles whose sum is a straight angle are supplementary ...

  7. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    For a convex quadrilateral with at most two parallel sides, the Newton line is the line that connects the midpoints of the two diagonals. [7] For a hexagon with vertices lying on a conic we have the Pascal line and, in the special case where the conic is a pair of lines, we have the Pappus line. Parallel lines are lines in the same plane that ...

  8. Intercept theorem - Wikipedia

    en.wikipedia.org/wiki/Intercept_theorem

    Suppose S is the common starting point of two rays, and two parallel lines are intersecting those two rays (see figure). Let A, B be the intersections of the first ray with the two parallels, such that B is further away from S than A, and similarly C, D are the intersections of the second ray with the two parallels such that D is further away ...

  9. Hyperbolic geometry - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_geometry

    Compared to Euclidean geometry, hyperbolic geometry presents many difficulties for a coordinate system: the angle sum of a quadrilateral is always less than 360°; there are no equidistant lines, so a proper rectangle would need to be enclosed by two lines and two hypercycles; parallel-transporting a line segment around a quadrilateral causes ...