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  2. Arithmetic logic unit - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_logic_unit

    In arithmetic operations (e.g., addition, subtraction), the algorithm starts by invoking an ALU operation on the operands' LS fragments, thereby producing both a LS partial and a carry out bit. The algorithm writes the partial to designated storage, whereas the processor's state machine typically stores the carry out bit to an ALU status register.

  3. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    This method is mathematically correct and has the advantage that a small CPU may perform the multiplication by using the shift and add features of its arithmetic logic unit rather than a specialized circuit. The method is slow, however, as it involves many intermediate additions. These additions are time-consuming.

  4. Accumulator (computing) - Wikipedia

    en.wikipedia.org/wiki/Accumulator_(computing)

    In a computer's central processing unit (CPU), the accumulator is a register in which intermediate arithmetic logic unit results are stored.. Without a register like an accumulator, it would be necessary to write the result of each calculation (addition, multiplication, shift, etc.) to cache or main memory, perhaps only to be read right back again for use in the next operation.

  5. Adder–subtractor - Wikipedia

    en.wikipedia.org/wiki/Adder–subtractor

    Adders are a part of the core of an arithmetic logic unit (ALU). The control unit decides which operations an ALU should perform (based on the op code being executed) and sets the ALU operation. The D input to the adder–subtractor above would be one such control line from the control unit.

  6. Analytical engine - Wikipedia

    en.wikipedia.org/wiki/Analytical_Engine

    [2] [3] It was first described in 1837 as the successor to Babbage's Difference Engine, which was a design for a simpler mechanical calculator. [ 4 ] The analytical engine incorporated an arithmetic logic unit , control flow in the form of conditional branching and loops , and integrated memory , making it the first design for a general-purpose ...

  7. 4-bit computing - Wikipedia

    en.wikipedia.org/wiki/4-bit_computing

    4-bit computing is the use of computer architectures in which integers and other data units are 4 bits wide. 4-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of that size.

  8. Datapath - Wikipedia

    en.wikipedia.org/wiki/Datapath

    A data path is a collection of functional units such as arithmetic logic units (ALUs) or multipliers that perform data processing operations, registers, and buses. [1] Along with the control unit it composes the central processing unit (CPU). [1] A larger data path can be made by joining more than one data paths using multiplexers.

  9. 16-bit computing - Wikipedia

    en.wikipedia.org/wiki/16-bit_computing

    In computer architecture, 16-bit integers, memory addresses, or other data units are those that are 16 bits (2 octets) wide.Also, 16-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. 16-bit microcomputers are microcomputers that use 16-bit microprocessors.