When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour's operations are divided into two business units – Services and Original Games. [32] Its Services unit provides work-for-hire development services to major video game and entertainment industry brands such as Disney, Sony, Activision, Warner Bros. Discovery, Ubisoft, HBO and Nintendo and also includes an Immersive Entertainment vertical that has a primary focus on location-based ...

  3. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.

  4. Adobe Animate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Animate

    Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...

  5. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    This feature set enabled users to create animations more quickly and easily through functions such as a new overlay timeline, rigged characters, rotating canvases, and frame-by-frame animation. In June 2019, Moho 13 introduced new bitmap tools, including bitmap frame to frame capabilities, and re-engineered 3D object support.

  6. AnimatLab - Wikipedia

    en.wikipedia.org/wiki/AnimatLab

    The neuromechanical simulation tool facilitates the construction and testing of biomechanical models and their associated neural networks for behavior production. Users can create neural models with varying levels of detail, 3D mechanical models using triangle meshes, and incorporate muscles, motors, receptive fields, stretch sensors, and other transducers to connect these systems.

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The animator needs to be a skilled artist and has to understand the basics of three-dimensional shapes, anatomy, weight, balance, light and shadow, etc. [32] For the classical animator, this involved taking art classes and doing sketches from life. [33]

  8. ANI (file format) - Wikipedia

    en.wikipedia.org/wiki/ANI_(file_format)

    The ANI file format is a graphics file format used for animated mouse cursors on the Microsoft Windows operating system. [1]The format is based on the Microsoft Resource Interchange File Format, which is used as a container for storing the individual frames (which are standard Windows icons) of the animation.

  9. Ubisoft Anvil - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Anvil

    The engine uses Autodesk's HumanIK middleware to correctly position the character's hands and feet in climbing and pushing animations at run-time. Anvil was improved for Assassin's Creed II to include a full night and day cycle, enhanced draw distance, the same vegetation technology used in Far Cry 2 , improved lighting, reflection and special ...