When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  3. Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Virtual_inheritance

    Virtual inheritance is a C++ technique that ensures only one copy of a base class ' s member variables are inherited by grandchild derived classes. Without virtual inheritance, if two classes B and C inherit from a class A , and a class D inherits from both B and C , then D will contain two copies of A ' s member variables: one via B , and one ...

  4. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    In object-oriented programming, a destructor (sometimes abbreviated dtor [1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly.

  5. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A Destructor is a method that is called automatically at the end of an object's lifetime, a process called Destruction. Destruction in most languages does not allow destructor method arguments nor return values. Destructors can be implemented so as to perform cleanup chores and other tasks at object destruction.

  6. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    Also note the virtual destructors in the base classes, B1 and B2. They are necessary to ensure delete d can free up memory not just for D, but also for B1 and B2, if d is a pointer or reference to the types B1 or B2. They were excluded from the memory layouts to keep the example simple. [nb 2]

  7. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Languages differ in their behavior while the constructor or destructor of an object is running. For this reason, calling virtual functions in constructors is generally discouraged. In C++, the "base" function is called. Specifically, the most derived function that is not more derived than the current constructor or destructor's class is called.

  8. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    The C++ language does allow a program to call a destructor directly, and, since it is not possible to destroy the object using a delete expression, that is how one destroys an object that was constructed via a pointer placement new expression.

  9. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    C++11 is a version of a joint technical standard, ... (operator=), and a destructor. The programmer can override these defaults by defining custom versions.