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  2. Chess tactic - Wikipedia

    en.wikipedia.org/wiki/Chess_tactic

    The dichotomy can be summarised as tactics concerning short-term play and strategy concerning long-term play. Examples of strategic advantages are weaknesses in, compromised pawn structure in, and sustained pressure on, the opponent's position. Often, to dichotomize strategy and tactics, sequences of moves that make strategic instead of ...

  3. Category:Chess tactics - Wikipedia

    en.wikipedia.org/wiki/Category:Chess_tactics

    Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; Appearance. move to sidebar hide. Help ... Pages in category "Chess tactics"

  4. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...

  5. Chess strategy and tactics - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy_and_tactics

    Print/export Download as PDF; Printable version; In other projects ... Chess strategy and tactics may refer to: Chess strategy—long-term plans ...

  6. Zwischenzug - Wikipedia

    en.wikipedia.org/wiki/Zwischenzug

    The zwischenzug (German: pronounced [ˈtsvɪʃənˌtsuːk], "intermediate move"; also called an in-between move) is a chess tactic in which a player, instead of playing the expected move (commonly a recapture), first interposes another move posing an immediate threat that the opponent must answer, and only then plays the expected move.

  7. Shogi strategy - Wikipedia

    en.wikipedia.org/wiki/Shogi_strategy

    Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.

  8. Windmill (chess) - Wikipedia

    en.wikipedia.org/wiki/Windmill_(chess)

    In chess, a windmill (or seesaw) [1] [2] is a tactic in which a piece repeatedly gains material while simultaneously creating an inescapable series of alternating direct and discovered checks. Because the opponent must attend to check every move, they are unable to prevent their pieces from being captured; thus, windmills, while very rare, tend ...

  9. Fork (chess) - Wikipedia

    en.wikipedia.org/wiki/Fork_(chess)

    A fork is an example of a double attack. The type of fork is named after the type of forking piece. For example, a fork by a knight is a knight fork. The attacked pieces are forked. [1] If the king is one of the attacked pieces, the term absolute fork is sometimes used, while a fork not involving the enemy king is a relative fork. [2]