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  2. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

  3. Greedy coloring - Wikipedia

    en.wikipedia.org/wiki/Greedy_coloring

    In the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring [1] is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but ...

  4. Grundy number - Wikipedia

    en.wikipedia.org/wiki/Grundy_number

    The numbers indicate the order in which the greedy algorithm colors the vertices. In graph theory , the Grundy number or Grundy chromatic number of an undirected graph is the maximum number of colors that can be used by a greedy coloring strategy that considers the vertices of the graph in sequence and assigns each vertex its first available ...

  5. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    This property is used to determine the usefulness of greedy algorithms for a problem. [1] Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step. [1] Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods ...

  6. Greedoid - Wikipedia

    en.wikipedia.org/wiki/Greedoid

    A greedy algorithm is optimal for every R-compatible linear objective function over a greedoid. The intuition behind this proposition is that, during the iterative process, each optimal exchange of minimum weight is made possible by the exchange property, and optimal results are obtainable from the feasible sets in the underlying greedoid.

  7. Packing in a hypergraph - Wikipedia

    en.wikipedia.org/wiki/Packing_in_a_hypergraph

    The problem of finding the number of such subsets in a k-uniform hypergraph was originally motivated through a conjecture by Paul Erdős and Haim Hanani in 1963. Vojtěch Rödl proved their conjecture asymptotically under certain conditions in 1985. Pippenger and Joel Spencer generalized Rödl's results using a random greedy algorithm in 1989.

  8. Nearest neighbour algorithm - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbour_algorithm

    The nearest neighbour algorithm is easy to implement and executes quickly, but it can sometimes miss shorter routes which are easily noticed with human insight, due to its "greedy" nature. As a general guide, if the last few stages of the tour are comparable in length to the first stages, then the tour is reasonable; if they are much greater ...

  9. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    Both groups are equal to 5. Apples are frequently used to explain arithmetic in textbooks for children. [1] Elementary mathematics, also known as primary or secondary school mathematics, is the study of mathematics topics that are commonly taught at the primary or secondary school levels around the world.