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  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  3. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. Numeric keypad - Wikipedia

    en.wikipedia.org/wiki/Numeric_keypad

    Numeric keypad, integrated with keyboard Numeric keypad, as a separate unit. For use with a shorter keyboard or laptop which omits the numberpad Bluetooth numeric keypad, working also as calculator A numeric keypad , number pad , numpad , or ten key , [ 1 ] [ 2 ] [ 3 ] is the palm-sized, usually-17-key section of a standard computer keyboard ...

  6. Key rollover - Wikipedia

    en.wikipedia.org/wiki/Key_rollover

    Key rollover is the ability of a computer keyboard to correctly handle several simultaneous keystrokes. A keyboard with n-key rollover (NKRO) can correctly detect input from each key on the keyboard at the same time, regardless of how many other keys are also being pressed. Keyboards that lack full rollover will register an incorrect keystroke ...

  7. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  8. List of mechanical keyboards - Wikipedia

    en.wikipedia.org/wiki/List_of_mechanical_keyboards

    Mechanical keyboards (or mechanical-switch keyboards) are computer keyboards which have an individual switch for each key. The following table is a compilation list of mechanical keyboard models, brands, and series:

  9. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    DPI and CPI are the same values that refer to the mouse's sensitivity. DPI is a misnomer used in the gaming world, and many manufacturers use it to refer to CPI, counts per inch. [87] Some advanced mice from gaming manufacturers also allow users to adjust the weight of the mouse by adding or subtracting weights to allow for easier control. [88]