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Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
The Ngram Viewer is a service connected to Google Books that graphs the frequency of word usage across their book collection. The service is important for historians and linguists as it can provide an inside look into human culture through word use throughout time periods. [30]
Please use the ISBN-13 if both are provided by the original work. The ISBN-13 is often found near the barcode and will start with either 978- or 979-. However, if an older work only lists an ISBN-10, use that in citations instead of calculating an ISBN-13 for it.
The New Media Reader is a new media textbook edited by Noah Wardrip-Fruin and Nick Montfort and published through The MIT Press. The reader features essays from a variety of contributors such as Lev Manovich , Richard Stallman , and Alan Turing .
The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
Digital Editions is a successor to the Acrobat eBook Reader application. [1] Windows and Mac OS X versions of Adobe Digital Editions were released on 19 June 2007.
Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader. It was then re-released in 1997 under the title Reader Rabbit's Interactive Reading Journey For Grades K-1 , followed by another in 1998 titled Reader Rabbit's Reading Ages 4–6 and a personalized version in 1999.