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  2. SCUMM - Wikipedia

    en.wikipedia.org/wiki/SCUMM

    [2] SCUMM was developed to be a tool that converted human-readable commands into byte-sized tokens that then would be read by an executable interpreter program that presented the game to the player. For example, the SCUMM command walk dr-fred to laboratory-door would be tokenized to a 4-byte command. They did not want to have specific details ...

  3. Text Template Transformation Toolkit - Wikipedia

    en.wikipedia.org/wiki/Text_Template...

    T4 uses a custom template format which can contain .NET code and string literals in it, this is parsed by the T4 command line tool into .NET code, compiled and executed. The output of the executed code is the text file generated by the template. [2]

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 6 launched on October 17, 2024, with new features including new generative AI tools called Unity Muse and Unity Sentis. [ 48 ] [ 49 ] Unity also announced plans for a revised licensing agreement, including a runtime-fee (see #Runtime fee reception ). [ 50 ]

  5. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control (previously known as Plastic SCM) [1] is a cross-platform commercial distributed version control tool developed by Códice Software for Microsoft Windows, Mac OS X, Linux, and other operating systems. It includes a command-line tool, native GUIs, diff and merge tool and integration with a number of IDEs.

  6. Category:Extract, transform, load tools - Wikipedia

    en.wikipedia.org/wiki/Category:Extract...

    Extract, transform, load tools are software packages that facilitate the performing of ETL tasks. Pages in category "Extract, transform, load tools" The following 35 pages are in this category, out of 35 total.

  7. TScript - Wikipedia

    en.wikipedia.org/wiki/TScript

    TScript is an object-oriented embeddable scripting language for C++ that supports hierarchical transient typed variables (TVariable). Its main design criterion is to create a scripting language that can interface with C++, transforming data and returning the result. This enables C++ applications to change their functionality after installation.

  8. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    Flash Player 3: Expanded basic scripting support, it has the ability to load external SWFs (loadMovie). Flash Player 4: The first player with a full scripting implementation (called Actions), the scripting was a Flash-based syntax and contained support for loops, conditionals, variables, and other basic language constructs.

  9. Source-to-source compiler - Wikipedia

    en.wikipedia.org/wiki/Source-to-source_compiler

    A source-to-source translator, source-to-source compiler (S2S compiler), transcompiler, or transpiler [1] [2] [3] is a type of translator that takes the source code of a program written in a programming language as its input and produces an equivalent source code in the same or a different programming language.