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  2. GDDR7 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR7_SDRAM

    Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  3. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  4. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM).

  5. List of highest-scoring NFL games - Wikipedia

    en.wikipedia.org/wiki/List_of_highest-scoring...

    The highest-scoring game overall was a 1966 game between the Washington Redskins and New York Giants, which produced a combined 113 points with a score of 72-41. The most points scored by one team in a single game is the 73 the Chicago Bears scored in the 1940 NFL Championship Game , which is not included on this list, as their opponents scored ...

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    All cards have a PCIe 2.0 x16 Bus interface. The base requirement for Vulkan 1.0 in terms of hardware features was OpenGL ES 3.1 which is a subset of OpenGL 4.3, which is supported on all Fermi and newer cards. Memory bandwidths stated in the following table refer to Nvidia reference designs.

  7. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  8. Miami's Cam Ward sets Division I career passing TD record in ...

    www.aol.com/sports/miamis-cam-ward-sets-division...

    Cam Ward now has the most passing TDs of any quarterback at the top two levels of college football. Ward’s TD pass to Jacolby George in the first quarter of Saturday’s Pop-Tarts Bowl was the ...

  9. List of American football video games - Wikipedia

    en.wikipedia.org/wiki/List_of_American_football...

    Title Release date Console(s) Developer Publisher 10-Yard Fight: 1983 Arcade NES: Nintendo: Nintendo: FTBALL [1] [2]: 1965 [3]: DTSS: John G. Kemeny: Dartmouth College: 4th & Inches