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  2. RoboBlockly - Wikipedia

    en.wikipedia.org/wiki/RoboBlockly

    RoboBlocky (formerly RoboBlockly) is a web-based robot simulation environment for learning coding and math. Based on Blockly, it uses a simple puzzle-piece interface to program virtual Linkbot, Lego Mindstorms NXT and EV3, as well as to draw and animate for beginners to learn robotics, coding, math, science, and art. Blocks in RoboBlocky can be ...

  3. RoboMind - Wikipedia

    en.wikipedia.org/wiki/RoboMind

    RoboMind is a simple educational programming environment with its own scripting language that allows beginners to learn the basics of computer science by programming a simulated robot. In addition to introducing common programming techniques, it also aims at offering insights in robotics and artificial intelligence .

  4. Robot Battle (Macintosh game) - Wikipedia

    en.wikipedia.org/wiki/Robot_Battle_(Macintosh_game)

    The game consists of a battleground and two robots. Before the game starts, each robot is preprogrammed using a BASIC-like language called RIPPLE ("Robot Instructional Programming Language"). 0–99 humans can also be placed into the battleground to throw the robots with hand grenades. The programs are checked for syntax and the game starts.

  5. Robot Odyssey - Wikipedia

    en.wikipedia.org/wiki/Robot_Odyssey

    Robot Odyssey is a digital logic game developed by Mike Wallace and Dr. Leslie Grimm and published by The Learning Company in December 1984. It is a sequel to Rocky's Boots, and was released for the Apple II, TRS-80 Color Computer, and MS-DOS.

  6. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    This variant was designed to help young students start programming by building 3D animations and games. A document on educational programming principles explains Mama's design considerations. [20] RoboMind is a simple educational programming environment that allows beginners to program a robot. It introduces popular programming techniques along ...

  7. Karel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Karel_(programming_language)

    Karel is an educational programming language for beginners, created by Richard E. Pattis in his book Karel The Robot: A Gentle Introduction to the Art of Programming. Pattis used the language in his courses at Stanford University, California. The language is named after Karel Čapek, a Czech writer who introduced the word robot in his play R.U ...

  8. Lightbot - Wikipedia

    en.wikipedia.org/wiki/Lightbot

    Lightbot is an educational video game for learning software programming concepts, developed by Danny Yaroslavski. Lightbot has been played 7 million times, and is highly rated on iTunes and Google Play store. [2] [3] [4] Lightbot is available as an online Flash game, and an application for Android and iOS mobile phones. [5]

  9. Makeblock - Wikipedia

    en.wikipedia.org/wiki/Makeblock

    MBot is a STEAM education robot for beginners. It is a teaching and learning robot designed to teach programming. It is a teaching and learning robot designed to teach programming. Children can build a robot from scratch and learn about a variety of robotic machinery and electronic parts.