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Arch Rivals is a basketball video game released by Midway for arcades in 1989. Billed by Midway as "A Basket Brawl", the game features two-on-two full court basketball games in which players are encouraged to punch opposing players and steal the ball from them.
PER strives to measure a player's per-minute performance, while adjusting for pace. A league-average PER is always 15.00, which permits comparisons of player performance across seasons. PER takes into account positive results, including field goals, free throws, 3-pointers, assists, rebounds, blocks and steals and negative results, including ...
NBA Street is based on three-on-three street basketball.Aside from the basic structure of basketball, players try to collect trick points, which are scored through the use of almost every basketball game maneuver such as doing fancy dribble moves, faking out defenders, shot blocking, diving for the ball, and dunking.
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The sequels of this game are named FreeStyle Street Basketball 2 and FreeStyle 3on3. FreeStyle Street Basketball 2 had its closed beta by publisher Gamekiss from May 14 to May 20 of 2014. The open beta for this sequel began June 20 of 2014 and is currently in progress. A Steam version of the game was also released on April 1, 2015.
A version for the PC was released six days later. [9] An unofficial clone was made for the DS, but only in free play mode and under the title of Pocket Physics. [10] A port for Windows Mobile was also made, but later pulled. It can still be downloaded unofficially. [11] Ports for Mac and Linux were announced as available on July 27, 2011. [12]
In the game, players face various opponents in one-on-one games of basketball, including Pippen himself. The game allowed full screen video playback of low resolution MPEG video without specialized hardware utilizing video compression technology that Digital Pictures dubbed "Digichrome". Lag free on-screen selection was accomplished through a ...
Offensive proficiency rating or offensive productive efficiency is a statistic used in basketball to measure either a team's offensive performance or an individual player's efficiency at producing points for the offense by approximating the number of points generated by a team or individual over 100 possessions.