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  2. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    Various crossover games bring in characters, settings and other elements from other video games commonly outside of the publisher's IP realm, such as in the case of the Super Smash Bros. series. This type of licensing tends to pose an issue for the retention and preservation of video games particular on digital download services.

  3. Copyright law of the United States - Wikipedia

    en.wikipedia.org/wiki/Copyright_law_of_the...

    The copyright law of the United States grants monopoly protection for "original works of authorship". [1] [2] With the stated purpose to promote art and culture, copyright law assigns a set of exclusive rights to authors: to make and sell copies of their works, to create derivative works, and to perform or display their works publicly. These ...

  4. Music licensing - Wikipedia

    en.wikipedia.org/wiki/Music_licensing

    music that is covered under a prior agreement allowing distribution and legal use under specific circumstances. The license may be for use in film, video, television (commercials and programs), Internet, events in live venues, video games and multimedia productions. copyright literally, 'the right to copy.'

  5. Digital Millennium Copyright Act - Wikipedia

    en.wikipedia.org/wiki/Digital_Millennium...

    Video games in the form of computer programs embodied in physical or downloaded formats that have been lawfully acquired as complete games, when the copyright owner or its authorized representative has ceased to provide access to an external computer server necessary to facilitate an authentication process to enable local gameplay;

  6. Synchronization rights - Wikipedia

    en.wikipedia.org/wiki/Synchronization_rights

    A music synchronization license, or "sync" for short, is a music license granted by the holder of the copyright of a particular composition, allowing the licensee to synchronize ("sync") their music with various forms of media output (film, television shows, advertisements, video games, accompanying website music, movie trailers, etc.). [1]

  7. Grammys CEO on new AI guidelines: Music that contains AI ...

    www.aol.com/news/grammys-ceo-ai-guidelines-music...

    As the music industry continues to come to terms with this new technology, so too will the Grammys, sa Grammys CEO on new AI guidelines: Music that contains AI-created elements is eligible. 'Period.'

  8. Legal aspects of file sharing - Wikipedia

    en.wikipedia.org/wiki/Legal_aspects_of_file_sharing

    When having to do with pictures, music, literature or video, these exclusive rights include: 1. The right to reproduce or redistribute the picture, music, lyrics, text, video, or images of a video. 2. The right to distribute the picture, music, lyrics, text, video, or images of a video. 3. The right to produce derivative works of the ...

  9. End-user license agreement - Wikipedia

    en.wikipedia.org/wiki/End-user_license_agreement

    [24] [25] Although most video game EULAs assert that the developer holds the copyright on any user-generated content, this is contested by users and has not been tested in the court system. [26] Legal scholar Anthony Michael Catton suggests that user-generated content should be considered jointly authored by the video game developers and the users.