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Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Kinect Adventures! is a sports video game released by Microsoft Game Studios for the Xbox 360. Released in 2010, it is a collection of five adventure and sports minigames and was developed by Good Science Studio, a subsidiary of Microsoft Game Studios. The game utilizes the Kinect motion camera and was offered as a pack-in game with the ...
Kinect Star Wars is a Star Wars video game developed by Terminal Reality and published by LucasArts and Microsoft Studios for the Xbox 360 that uses the Kinect motion peripheral. The game features four game modes: "Jedi Destiny", the primary game mode; podracing ; Rancor Rampage; and Galactic Dance-off.
Project Milo (also referred to as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early codename "Dimitri", [1] Project Milo was unveiled at the 2009 Electronic Entertainment Expo (E3) in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing ...
This category includes articles on video games for the Microsoft Xbox 360 or Xbox One video game consoles that support the Kinect accessory.
PlayStation Eye, EyeToy, Kinect, Xbox 360 accessories Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console . It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.
Kinect Sports is a sports video game developed by Rare and published by Microsoft Game Studios for the Xbox 360.The game utilizes the Kinect motion-sensing peripheral and was released in North America on 4 November 2010 as a launch title for Kinect, then, a few days later, in Europe and Australia.
The dragon can be moved using either a standard gamepad or the console's Kinect peripheral. Crimson Dragon was announced in 2010 for Xbox 360 under the title Project Draco, using Kinect-only controls. After changing platform, standard controls were added and elements of its graphics and music were changed.