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override - Specifies that a method or property declaration is an override of a virtual member or an implementation of a member of an abstract class. readonly - Declares a field that can only be assigned values as part of the declaration or in a constructor in the same class. unsafe - Specifies an unsafe context, which allows the use of pointers.
An abstract method is one with only a signature and no implementation body. It is often used to specify that a subclass must provide an implementation of the method, as in an abstract class . Abstract methods are used to specify interfaces in some programming languages.
Like with fields, there can be class and instance properties. The underlying methods can be virtual or abstract like any other method. [82] Since C# 3.0 the syntactic sugar of auto-implemented properties is available, [86] where the accessor (getter) and mutator (setter) encapsulate operations on a single field of a class.
An abstract class is either labeled as such explicitly or it may simply specify abstract methods (or virtual methods). An abstract class may provide implementations of some methods, and may also specify virtual methods via signatures that are to be implemented by direct or indirect descendants of the abstract class. Before a class derived from ...
By default, all methods in all classes are concrete, unless the abstract keyword is used. An abstract class may include abstract methods, which have no implementation. By default, all methods in all interfaces are abstract, unless the default keyword is used. The default keyword can be used to specify a concrete method in an interface.
In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.
In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.
In languages supporting multiple inheritance, such as C++, interfaces are implemented as abstract classes. In languages without explicit support, protocols are often still present as conventions. This is known as duck typing. For example, in Python, any class can implement an __iter__ method and be used as a collection. [3]