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  2. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    The aim assist function helps guide a controller player's crosshairs automatically. [3] Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." [2] Games also have been noted to include aim assist as a feature that can be toggled ...

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    auto-aim. Also aim-assist. A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of precision.

  4. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Eden Eternal: Active 3D: Fantasy: Free-to-play: 2010: 2021 The Elder Scrolls Online: Active 3D: Medieval fantasy: Buy-to-play with optional subscription model: 2014: Steam: Manual aim action combat. Formerly a subscription based, but changed to buy-to-play on 2015-03-17. Elsword: Active 2D (isometric) Fantasy: Free-to-play: 2007: Potential ...

  5. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    Direction-targeted abilities, or "skillshots", require precise aim and good timing in order to hit an enemy. [ 34 ] The MOBA genre resembles role-playing games (RPGs) in gameplay, though the MOBA genre focuses on the multiplayer battle in the arena-like environment, whereas RPGs typically revolve around a single-player story and exploration of ...

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  7. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  8. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. [1]

  9. Talk:Aim assist - Wikipedia

    en.wikipedia.org/wiki/Talk:Aim_assist

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