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  2. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  3. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    In the development phase, instructional designers and developers create and assemble content assets described in the design phase. If e-learning is involved, programmers develop or integrate technologies. Designers create storyboards. Testers debug materials and procedures. The team reviews and revises the project according to feedback.

  4. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  5. The Knirk & Gustafson Instructional Design Model - Wikipedia

    en.wikipedia.org/wiki/The_Knirk_&_Gustafson...

    The Knirk & Gustafson Instructional Design Model is an instructional model that was developed by Frederick G. Knirk and Kent L. Gustafson in 1986. Their model has three stages: Problem determination; Design; Development; Knirk is an author in the field of education and instructional design and Gustafson was a professor at the University of Georgia

  6. First Principles of Instruction - Wikipedia

    en.wikipedia.org/wiki/First_Principles_of...

    There is a growing body of research support for Merrill's First Principles of Instruction. In one study, researchers surveyed 140 students at 89 different higher education institutions and discovered that students were 9 times more likely to report that they had mastered learning the course objectives when First Principles of Instruction were used and when they spent ample time and effort ...

  7. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Provide step-by-step instructions (i.e. illustrate steps to solving a mathematical problem) Encourage students to interact with a new problem or task (i.e. hands-on task that allows students to interact with materials and develop a "need to know") [44] Worked examples: A worked example is a step-by-step demonstration of a complex problem or ...