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  2. OpenSCAD - Wikipedia

    en.wikipedia.org/wiki/OpenSCAD

    OpenSCAD views and models can be exported to many different formats. Including: Views: can be exported in PNG format. 2D models can be exported in SVG, AutoCAD DXF, and PDF. 3D parts can be exported in 3MF, AMF, OFF, and STL as simple volumes. [12] There is no color, material, or parts definition in the exported model. [citation needed]

  3. Open Cascade Technology - Wikipedia

    en.wikipedia.org/wiki/Open_Cascade_Technology

    Open Cascade S.A.S. provides a certified version of the library, which is released sporadically, usually 1–2 releases per year. [13] Until version 6.5.0 (2011), only minor and major versions were publicly available, while intermediate (maintenance) releases were accessible only to customers of Open Cascade S.A.S.

  4. Simulink - Wikipedia

    en.wikipedia.org/wiki/Simulink

    Simulink is a MATLAB-based graphical programming environment for modeling, simulating and analyzing multidomain dynamical systems.Its primary interface is a graphical block diagramming tool and a customizable set of block libraries.

  5. Utah teapot - Wikipedia

    en.wikipedia.org/wiki/Utah_teapot

    Using a teapot model is considered the 3D equivalent of a "Hello, World!" program, a way to create an easy 3D scene with a somewhat complex model acting as the basic geometry for a scene with a light setup. Some programming libraries, such as the OpenGL Utility Toolkit, [2] even have functions dedicated to drawing teapots.

  6. Scilab - Wikipedia

    en.wikipedia.org/wiki/Scilab

    Scilab is a free and open-source, cross-platform numerical computational package and a high-level, numerically oriented programming language.It can be used for signal processing, statistical analysis, image enhancement, fluid dynamics simulations, numerical optimization, and modeling, simulation of explicit and implicit dynamical systems and (if the corresponding toolbox is installed) symbolic ...

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    Technically, the model developed for MakeHuman is: Light and optimized for subdivision surfaces modelling (15,128 vertices). Quads only. The human mesh itself is triangles free, using Catmull-Clark subdivision for extra resolution to base meshes, see also polygon mesh. Only E(5) Pole and the N(3) Pole, without holes and without 6-edge poles.

  8. X3D - Wikipedia

    en.wikipedia.org/wiki/X3D

    X3D (Extensible 3D) is a set of royalty-free ISO/IEC standards for declaratively representing 3D computer graphics.X3D includes multiple graphics file formats, programming-language API definitions, and run-time specifications for both delivery and integration of interactive network-capable 3D data.

  9. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.