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The Sims Pet Stories is the second game released in The Sims Stories series, released for Microsoft Windows in June 2007, and for Mac OS X by Aspyr Media on September 9, 2007. [26] Aspyr released another port of The Sims Pet Stories for macOS on December 17, 2015, to the Mac App Store . [ 27 ]
Calendar, previously known as iCal before OS X Mountain Lion, is a personal calendar app made by Apple Inc., originally released as a free download for Mac OS X v10.2 on September 10, 2002, before being bundled with the operating system as iCal 1.5 with the release of Mac OS X v10.3. It tracks events and appointments added by the user and ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 16 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims Stories is a series of video games from The Sims series released in 2007–2008 based on a modified version of The Sims 2 game engine. The modified engine is optimized for play on systems with weaker specifications, such as laptops . [ 17 ]
Sims may earn promotions by fulfilling skills and maintaining friendships with others for each level, which lead to new job titles, increased wages, and different work hours. Alternatively, Sims may create and sell various artwork and items at home. [10] The original neighborhood in The Sims consists of a single screen displaying all playable lots.
The original operating system for the Macintosh was the classic Mac OS, which was introduced in early 1984 as System Software. In 1997, System Software was renamed Mac OS. In 1999, Mac OS X Server 1.0 was released, followed by Mac OS X 10.0, the first consumer release of the Mac OS X.
The Sims 3 features a new Karma system (similar to the influence system in The Sims 2). [67] Sims can interact with child Sims around the neighborhood, or have children of their own. [71] Unlike the PC version of the game, the console versions have loading times when moving from one area to another, and when accessing build/buy modes. [72]
SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game.