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It is the successor to the MAYA I which was composed of only 23 logic gates and could only complete specific games of tic-tac-toe. MAYA-II has more than 100 DNA circuits and can now thoroughly play a game of tic-tac-toe. It is very slow - one move in a game of tic-tac-toe can take up to 30 minutes making it more of a demonstration than an ...
In 2002, J. Macdonald, D. Stefanović and M. Stojanović created a DNA computer able to play tic-tac-toe against a human player. [26] The calculator consists of nine bins corresponding to the nine squares of the game. Each bin contains a substrate and various combinations of DNA enzymes.
Bertie the Brain was a video game version of tic-tac-toe, built by Dr. Josef Kates for the 1950 Canadian National Exhibition. [1] Kates had previously worked at Rogers Majestic designing and building radar tubes during World War II, then after the war pursued graduate studies in the computing center at the University of Toronto while continuing to work at Rogers Majestic. [2]
In wild tic-tac-toe, players can choose to place either an X or O on each move. [7] [39] [40] [41] It can be played as a normal game where the player who makes three in a row wins or a misere game where they would lose. [7] This game is also called your-choice tic-tac-toe [42] or Devil's tic-tac-toe. [citation needed]
The MCTS consists of a tree diagram in which the AI essentially plays tic-tac-toe. Depending on the outcome, it selects a pathway yielding the next obstacle for the player. In complex video games, these trees may have more branches, provided that the player can come up with several strategies to surpass the obstacle.
As a simple example of a strong solution, the game of tic-tac-toe is easily solvable as a draw for both players with perfect play (a result manually determinable). Games like nim also admit a rigorous analysis using combinatorial game theory. Whether a game is solved is not necessarily the same as whether it remains interesting for humans to play.
Ultimate tic-tac-toe (also known as UTT, super tic-tac-toe, meta tic-tac-toe, (tic-tac-toe)² or Ultimate Noughts and Crosses [1]) is a board game composed of nine tic-tac-toe boards arranged in a 3 × 3 grid. [2] [3] Players take turns playing on the smaller tic-tac-toe boards until one of them wins on the larger board. Compared to traditional ...
Pages in category "Tic-tac-toe variants" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. ...