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The effectiveness of loop interchange depends on and must be considered in light of the cache model used by the underlying hardware and the array model used by the compiler. In C programming language, array elements in the same row are stored consecutively in memory (a[1,1], a[1,2], a[1,3]) ‒ in row-major order.
(Nested loops occur when one loop is inside of another loop.) One classical usage is to reduce memory access latency or the cache bandwidth necessary due to cache reuse for some common linear algebra algorithms. The technique used to produce this optimization is called loop tiling, [1] also known as loop blocking [2] or strip mine and interchange.
[1] Duff's device provides a compact loop unrolling by using the case keyword both inside and outside the loop. This is unusual because the contents of a case statement are traditionally thought of as a block of code nested inside the case statement, and a reader would typically expect it to end before the next case statement.
The boundaries of the polytopes, the data dependencies, and the transformations are often described using systems of constraints, and this approach is often referred to as a constraint-based approach to loop optimization. For example, a single statement within an outer loop ' for i := 0 to n ' and an inner loop ' for j := 0 to i+2 ' is executed ...
The two examples below, written in Python, present a while loop with an inner for loop and a while loop without an inner loop. Although both have the same terminating condition for their while loops, the first example will finish faster because of the inner for loop. The variable innermax is a fraction of the maxticketno variable in the first ...
A diagram depicting an optimizing compiler removing a potentially useless call to assembly instruction "b" by sinking it to its point of use. Code Sinking, also known as lazy code motion, is a term for a technique that reduces wasted instructions by moving instructions to branches in which they are used: [1] If an operation is executed before a branch, and only one of the branch paths use the ...
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
The following example is done in Ada which supports both early exit from loops and loops with test in the middle. Both features are very similar and comparing both code snippets will show the difference: early exit must be combined with an if statement while a condition in the middle is a self-contained construct.