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A smartwatch is a portable wearable computer that resembles a wristwatch. Most modern smartwatches are operated via a touchscreen , and rely on mobile apps that run on a connected device (such as a smartphone ) in order to provide core functions.
Wear OS [a] is a closed-source Android distribution designed for smartwatches and other wearable computers, [9] [10] [11] developed by Google. [ 2 ] [ 3 ] WearOS is designed to pair with mobile phones running Android ( version 6.0 "Marshmallow" or newer) or iOS (version 10.0 or newer), [ 12 ] providing mobile notifications into a smartwatch ...
2019-11-05 Wear OS 2.27 H MR2 Qualcomm Snapdragon Wear 3100 1 GB Yes 590 mAh $150 eSIM, Wi-Fi 802.11 b/g/n, Bluetooth 4.2/A2DP/LE, GPS A-GPS/GLONASS/BDS, Wireless Charging Watch 2 Pro 2023-10-13 Wear OS 4.0 H MR2 Qualcomm Snapdragon W5+ Gen 1 2 GB Yes 495 mAh $270
The Apple Watch is a brand of smartwatch products developed and marketed by Apple.It incorporates fitness tracking, health-oriented capabilities, and wireless telecommunication, and integrates with watchOS and other Apple products and services.
A wearable computer, also known as a body-borne computer, [1] [2] is a computing device worn on the body. [3] The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches .
Though the prototype's glasses are nearly as streamlined as modern smartglasses, the processor was a computer worn in a backpack – the most lightweight solution available at the time. In 2009, Sony Ericsson teamed up with the London College of Fashion for a contest to design digital clothing. The winner was a cocktail dress with Bluetooth ...
The original Pebble Smartwatch was designed based on a concept by Eric Migicovsky describing a watch that could display messages from a smartphone and select Android devices. Migicovsky successfully took his idea through the Y Combinator business incubator program, and unusually for a startup company at Y Combinator, Migicovsky's business ...
The Ruputer and onHand PC failed to achieve widespread success, for a number of reasons. First, their screen is too small to display more than a handful of text, making it awkward to view data. Second, their joystick input requires entering text in a process similar to that of entering one's initials in an arcade game high-score list.