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  2. Homebuilt computer - Wikipedia

    en.wikipedia.org/wiki/Homebuilt_computer

    Building desktop PCs has become a popular hobby for many, especially for those who play video games.Customization is a major selling point for homebuilding; hobbyists may add components ranging from multiple hard drives, case mods, high-performance graphics cards, liquid cooling, multi-head high-resolution monitor configurations or alternative operating systems.

  3. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    The Nimrod, designed by John Makepeace Bennett, built by Raymond Stuart-Williams and exhibited in the 1951 Festival of Britain, is regarded as the first gaming computer.. Bennett did not intend for it to be a real gaming computer, however, as it was supposed to be an exercise in mathematics as well as to prove computers could "carry out very complex practical problems", not purely for enjoyme

  4. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    "The idea with GDevelop is making game creation accessible to anyone, from beginners to seasoned game developers. GDevelop allows you to create the logic of your game using visual events, composed of conditions and actions. You can also build your game objects by composing pre-defined and customizable behaviours.

  5. SteamOS - Wikipedia

    en.wikipedia.org/wiki/SteamOS

    During a panel at LinuxCon on September 16, 2013, Valve co-founder and executive director Gabe Newell stated that he believed "Linux and open source are the future of gaming", going on to say that the company was aiding game developers who want to make games compatible with Linux, and that they would be making an announcement the following week related to introducing Linux into the living room ...

  6. Opendesk - Wikipedia

    en.wikipedia.org/wiki/Opendesk

    The original Desk design from Opendesk. Opendesk was an initiative to produce furniture on the principles of Open Making, which stopped sharing their design files with the public at least since 2020. [1] Designs were released under Creative Commons licenses. [2]

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    During development, artists make art assets according to specifications given by the designers. Early in production, concept artists make concept art to guide the artistic direction of the game, rough art is made for prototypes, and the designers work with artists to design the visual style and visual language of the game.