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  2. Joins (concurrency library) - Wikipedia

    en.wikipedia.org/wiki/Joins_(concurrency_library)

    When asynchronous methods are called, the parameters are put in a channel, which is a queue managed by the Joins runtime. The method can optionally start a new thread to process the parameters in the background, and return the results. When the corresponding synchronous method is called the parameter is returned for further processing.

  3. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures can easily be implemented in channels: a future is a one-element channel, and a promise is a process that sends to the channel, fulfilling the future. [104] [105] This allows futures to be implemented in concurrent programming languages with support for channels, such as CSP and Go. The resulting futures are explicit, as they must be ...

  4. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    A follow-up paper by Kogan and Petrank [20] provided a method for making wait-free algorithms fast and used this method to make the wait-free queue practically as fast as its lock-free counterpart. A subsequent paper by Timnat and Petrank [ 21 ] provided an automatic mechanism for generating wait-free data structures from lock-free ones.

  5. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    This article lists concurrent and parallel programming languages, categorizing them by a defining paradigm.Concurrent and parallel programming languages involve multiple timelines.

  6. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Hume—functional, concurrent, for bounded space and time environments where automata processes are described by synchronous channels patterns and message passing; Io—actor-based concurrency; Janus—features distinct askers and tellers to logical variables, bag channels; is purely declarative; Java—thread class or Runnable interface

  7. Concurrent data structure - Wikipedia

    en.wikipedia.org/wiki/Concurrent_data_structure

    Concurrent data structures are significantly more difficult to design and to verify as being correct than their sequential counterparts. The primary source of this additional difficulty is concurrency, exacerbated by the fact that threads must be thought of as being completely asynchronous: they are subject to operating system preemption, page faults, interrupts, and so on.

  8. Communicating sequential processes - Wikipedia

    en.wikipedia.org/wiki/Communicating_sequential...

    In computer science, communicating sequential processes (CSP) is a formal language for describing patterns of interaction in concurrent systems. [1] It is a member of the family of mathematical theories of concurrency known as process algebras, or process calculi, based on message passing via channels.

  9. Channel (programming) - Wikipedia

    en.wikipedia.org/wiki/Channel_(programming)

    In computing, a channel is a model for interprocess communication and synchronization via message passing. A message may be sent over a channel, and another process or thread is able to receive messages sent over a channel it has a reference to, as a stream. Different implementations of channels may be buffered or not, and either synchronous or ...