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  2. ATI TruForm - Wikipedia

    en.wikipedia.org/wiki/ATI_TruForm

    ATI TruForm was a brand by ATI (now AMD) for a SIP block capable of doing a graphics procedure called tessellation in computer hardware. ATI TruForm was included into Radeon 8500 (available from August 2001 on) and newer products.

  3. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering. Especially for real-time rendering , data is tessellated into triangles , for example in OpenGL 4.0 and Direct3D 11 .

  4. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    HLSL programs come in six forms: pixel shaders (fragment in GLSL), vertex shaders, geometry shaders, compute shaders, tessellation shaders (Hull and Domain shaders), and ray tracing shaders (Ray Generation Shaders, Intersection Shaders, Any Hit/Closest Hit/Miss Shaders). A vertex shader is executed for each vertex that is submitted by the ...

  5. List of tessellations - Wikipedia

    en.wikipedia.org/wiki/List_of_tessellations

    Dual semi-regular Article Face configuration Schläfli symbol Image Apeirogonal deltohedron: V3 3.∞ : dsr{2,∞} Apeirogonal bipyramid: V4 2.∞ : dt{2,∞} Cairo pentagonal tiling

  6. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  7. Roblox could change the future of gaming — but it has two ...

    www.aol.com/news/roblox-could-change-the-future...

    Roblox isn’t your average game company Roblox doesn’t offer a signature game of its own. There’s no Mario or Lara Croft here, but rather an endless open world of gaming possibilities.

  8. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    If a tessellation shader is in the graphics processing unit and active, the geometries in the scene can be subdivided. The calculated geometry is triangulated (subdivided into triangles). Triangles are broken down into fragment quads (one fragment quad is a 2 × 2 fragment primitive). Fragment quads are modified according to the fragment shader.

  9. Messiah (video game) - Wikipedia

    en.wikipedia.org/wiki/Messiah_(video_game)

    Messiah is an action-adventure video game developed by Shiny Entertainment and published by Interplay. The game was promoted for its tessellation technology, which was claimed to drastically increase or reduce the number of polygons based on the speed of the system running the game. Messiah received a mixed response from reviewers.