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Nukemap (stylised in all caps) is an interactive map using Mapbox [1] API and declassified nuclear weapons effects data, created by Alex Wellerstein, a historian of science at the Stevens Institute of Technology who studies the history of nuclear weapons.
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It's not nearly as popular as Nukemap, but the two are well-connected and share a common theme. Would it be worth a mention, or does it not meet notability standards? 66.161.207.235 ( talk ) 17:57, 4 August 2023 (UTC) [ reply ]
UNITY is a programming language constructed by K. Mani Chandy and Jayadev Misra for their book Parallel Program Design: A Foundation. It is a theoretical language which focuses on what , instead of where , when or how .
The Standard Music Font Layout , which is supported by the MusicXML format, expands on the Musical Symbols Unicode Block's 220 glyphs by using the Private Use Area in the Basic Multilingual Plane, permitting close to 2600 glyphs.
Unity builds can also deny part of the benefits of incremental builds, that rely on rebuilding as little code as possible, i.e. only the translation units affected by changes since the last build. Unity builds have also potentially dangerous effects on the semantics of programs. Some valid C++ constructs that rely on internal linkage may fail ...
"Nuketown" is a multiplayer map originating from Call of Duty: Black Ops (2010), a first-person shooter game developed by Treyarch and published by Activision.The map takes place in a nuclear test town in the deserts of Nevada, and is based on real-world nuclear test sites constructed by the United States in the 1950s.
In 2016, Alex Walker of Kotaku called Nuke one of the series' most iconic maps, describing it as a fortress for counter-terrorists. He explained that its one-sided nature, even after the redesign, meant the map "wasn't fun" and was hated by both pro players and low-level matchmaking teams, causing it to be constantly vetoed. [5]