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  2. Axis & Allies: World War I 1914 - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies:_World_War_I...

    Axis & Allies: World War I 1914 is a war and strategy board wargame in the Axis and Allies series created by Larry Harris and published by Avalon Hill. Unlike the other games in the Axis and Allies series, it focuses on World War I , specifically the European, African , and Near East theaters.

  3. Gamemaster (board game series) - Wikipedia

    en.wikipedia.org/wiki/Gamemaster_(board_game_series)

    The 1984 edition of Axis & Allies remained the flagship product in the series until the 2004 release of Axis & Allies: Revised, introducing to the main game some units and rules that originated in the spin-off titles. Axis & Allies was later chosen as one of three board games re-released to celebrate the 50th anniversary of Avalon Hill in 2008 ...

  4. The Major Battles and Campaigns of General George S. Patton

    en.wikipedia.org/wiki/The_Major_Battles_and...

    Freeman thought the "invasion of Sicily" scenario was marginally unbalanced in favor of the Allies, saying, "Despite the theoretically infinite (but in practice slow and irregular) Axis reserves, the Allies seem to have the edge because of the mass defections caused by one or two Allied units loose on the island."

  5. Axis & Allies - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies

    Axis & Allies was designed by Larry Harris under the prototype name 1942 in the late 1970s. [1] Harris partnered with a local Connecticut hobby shop, Citadel Game Store, to publish Axis & Allies in 1981 under the company name of Nova Game Designs, with the name originating from Pat Flory, the owner of the shop.

  6. World War I: 1914–1918 - Wikipedia

    en.wikipedia.org/wiki/World_War_I:_1914–1918

    In addition, the Allies can use sea transport. [3] The game uses a non-traditional system of movement and attack: The Allies move, and then the Central Powers move. [4] Three rounds of combat follow. The player with more CRPs attacks first, followed by the other player. [1] This completes one turn, which represents six months of the war. [3]

  7. List of wargame publishers - Wikipedia

    en.wikipedia.org/wiki/List_of_wargame_publishers

    Wessex Games – historical and sci fi / fantasy rules including Air War C21, Strange Tydes, and Iron Cow. West End Games; Wyrd Miniatures - publisher of Malifaux. XTR Corp - former publisher of Command magazine, a military history and strategy magazine that contained insert wargames. Yaquinto Publications; Zvezda - publisher of Art of Tactic.