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  2. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    The static keyword (static and extern are mutually exclusive), applied to the definition of an external variable, changes this a bit: the variable can only be accessed by the functions in the same module where it was defined. But it is possible for a function in the same module to pass a reference (pointer) of the variable to another function ...

  3. Linkage (software) - Wikipedia

    en.wikipedia.org/wiki/Linkage_(software)

    This is also valid in C++. (C++ 98/03 deprecated this usage in favor of anonymous namespaces, but is no longer deprecated in C++ 11.) Also, C++ implicitly treats any const namespace-scope variable as having internal linkage unless it is explicitly declared extern, unlike C. A name's linkage is related to, but distinct from, its scope. The scope ...

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  5. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    Likewise, for C code to call a C++ function bar(), the C++ code for bar() must be declared with extern "C". A common practice for header files to maintain both C and C++ compatibility is to make its declaration be extern "C" for the scope of the header: [21]

  6. Global variable - Wikipedia

    en.wikipedia.org/wiki/Global_variable

    Such extern declarations are often placed in a shared header file, since it is common practice for all .c files in a project to include at least one .h file: the standard header file errno.h is an example, making the errno variable accessible to all modules in a project.

  7. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    A static library or statically linked library contains functions and data that can be included in a consuming computer program at build-time such that the library does not need to be accessible in a separate file at run-time. [1] If all libraries are statically linked, then the resulting executable will be stand-alone, a.k.a. a static build.

  8. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  9. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    C++ allows namespace-level constants, variables, and functions. In Java, such entities must belong to some given type, and therefore must be defined inside a type definition, either a class or an interface. In C++, objects are values, while in Java they are not. C++ uses value semantics by default, while Java always uses reference semantics. To ...