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The Legend of Zelda: Ocarina of Time is a fantasy action-adventure game set in a three-dimensional world with an expansive environment. [1] The game world is mostly rendered in real-time polygonal 3D, while a few areas make use of pre-rendered backgrounds.
The Legend of Zelda: Collector's Edition; The Legend of Zelda: Four Swords Adventures; The Legend of Zelda: Link's Awakening; The Legend of Zelda: A Link to the Past; The Legend of Zelda: A Link to the Past/Four Swords; The Legend of Zelda: Majora's Mask; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Ocarina of Time; The Legend of ...
The Legend of Zelda: Ocarina of Time 3D [b] is a 2011 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. [2] [3] A remake of the original 1998 Nintendo 64 game, it features updated graphics, quality of life changes, stereoscopic 3D effects, and mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest.
The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf.
In her first appearance, Impa was created as an elderly woman for the instruction manual of The Legend of Zelda. [35] In Ocarina of Time, she appears as a slimmer, younger character with a sturdy build and hair tied back in a ponytail. [36] By contrast, she was designed as an overweight woman for Oracle of Seasons. [37]
The Legend of Zelda Encyclopedia [a] is a book about Nintendo's The Legend of Zelda video game series. It is published in English by Dark Horse Comics and is the third book in the "Goddess Collection" trilogy, following the publication of Hyrule Historia and Art & Artifacts .
The Legend of Zelda [a] is a video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka.It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.
The Legend of Zelda: Ocarina of Time was the first game in the series to render Link in 3D and extensively expanded on his range of movements. Ocarina of Time (1998), which was released for the Nintendo 64 (N64), was the first 3D game in the Zelda series.