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The Nvidia Quadro product line directly competed with AMD's Radeon Pro (formerly FirePro/FireGL) line of professional workstation graphics cards. [ 2 ] Nvidia has since moved away from the Quadro branding for new products, starting with the Turing architecture-based RTX 4000 released on November 13, 2018 and then phasing it out entirely with ...
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).
This double-precision processing power is however only available on professional Quadro, Tesla, and high-end Titan-branded GeForce cards, while drivers for consumer GeForce cards limit the performance to 1/24 of the single precision performance. [20]
Template: Nvidia Tesla. ... Quadro Plex 2200 S4 Visual Computing System [f] July 25, 2008 4× GT200GL ... HHHL single slot PCIe card Notes
Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output.
Tesla cards have four times the double precision performance of a Fermi-based Nvidia GeForce card of similar single precision performance. [citation needed] Unlike Nvidia's consumer GeForce cards and professional Nvidia Quadro cards, Tesla cards were originally unable to output images to a display. However, the last Tesla C-class products ...
NVIDIA is fleshing out its Fermi family today with a creature that aspires to such epithets, the 96 CUDA core-equipped GT 430. ... 49W TDP, 5.7-inch board length, and single-slot cooler design ...
GeForce 256 (NV10) GPU Quadro (NV10GL) GPU Die shot of an NV10 GPU. GeForce 256 was marketed as "the world's first 'GPU', or Graphics Processing Unit", a term Nvidia defined at the time as "a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second".