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Pokémon have six different stats, which affect different aspects of gameplay: HP, Attack, Defense, Special Attack, Special Defense, and Speed. These stats are further affected by IVs or "individual values," which differ per each individual of a given species and determine how much growth is given to a particular stat.
In some role-playing games, armor class (abbreviated AC; also known as defense) is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack; it can also indicate damage reduction to a character's health. AC is typically a representation of a character's physical defenses such as their ...
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Despite questions of the appropriateness of using the Elo system to rate games in which luck is a factor, trading-card game manufacturers often use Elo ratings for their organized play efforts. The DCI (formerly Duelists' Convocation International) used Elo ratings for tournaments of Magic: The Gathering and other Wizards of the Coast games.
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game.
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MissingNo. [a] (/ ˈ m ɪ s ɪ ŋ ˈ n oʊ / ⓘ; Japanese: けつばん, [1] Hepburn: Ketsuban) is a glitch and an unofficial Pokémon species found in the video games Pokémon Red and Blue.
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a ( unitless ) integer or, in some cases, a set of dice .