When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Category:Video game design - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_design

    This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development.

  3. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Playtesting usually helps define what instructions a player needs as they begin a game. A common tutorial design is to provide instructions where a mechanic might be used, such as when the player gains a new item or ability. [9] In several The Legend of Zelda games, the player has a fairy companion who provides tutorials and hints at key ...

  4. Marvin Glass and Associates - Wikipedia

    en.wikipedia.org/wiki/Marvin_Glass_and_Associates

    Simon, one of numerous games designed by Marvin Glass and Associates. Marvin Glass and Associates (MGA) was a toy design and engineering firm based in Chicago.Marvin Glass (1914–1974) and his employees created some of the most successful toys and games of the twentieth century such as Mr. Machine, Rock 'Em Sock 'Em Robots, Lite Brite, Ants in the Pants, [1] Mouse Trap, Operation, Simon, Body ...

  5. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  7. Venetian glass - Wikipedia

    en.wikipedia.org/wiki/Venetian_glass

    The Doge visits Murano. A law dated November 8, 1291 confined most of Venice's glassmaking industry to the "island of Murano". [11] Murano is actually a cluster of islands linked by short bridges, located less than 2 kilometres (1.2 mi) north of the Venetian mainland in the Venetian lagoon.

  8. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    Game developers may produce the game design document in the pre-production stage of game development—prior to or after a pitch. [5] Before a pitch, the document may be conceptual and incomplete. Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team.

  9. Marc LeBlanc - Wikipedia

    en.wikipedia.org/wiki/Marc_LeBlanc

    Marc "Mahk" LeBlanc is an educator and designer of video games.. LeBlanc attended MIT where he received a B.S. and M.S. in Computer Science.. Through his work with Looking Glass Studios, LeBlanc contributed to a number of important video game titles including Ultima Underworld II, System Shock, Flight Unlimited, Terra Nova, and Thief.