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  2. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...

  3. Rubber duck - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck

    A rubber duck or a rubber duckie is a toy shaped like a duck, that is usually yellow with a flat base. It may be made of rubber or rubber-like material such as vinyl plastic . [ 1 ] Rubber ducks were invented in the late 19th century when it became possible to more easily shape rubber, [ 2 ] and are believed to improve developmental skills in ...

  4. List of computing mascots - Wikipedia

    en.wikipedia.org/wiki/List_of_computing_mascots

    Adium, a free and open-source instant messaging client for macOS. A cartoon duck [2] Amanda the Panda: Window Maker, a free and open-source window manager for the X Window System. A cartoon panda [3] [4] Apache Beam Firefly: Apache Beam: A cartoon firefly [5] [6] Beanbird: LG’s webOS operating system: A brown bean shaped bird [7] Blinky

  5. 10 Little Rubber Ducks - Wikipedia

    en.wikipedia.org/wiki/10_Little_Rubber_Ducks

    Kirkus Book Reviews wrote: "Laura Ingalls Wilder Award–recipient and perennial favorite Carle revisits the counting-book format with his unmistakable blocky, painted collages.

  6. Rubber Duck (sculpture) - Wikipedia

    en.wikipedia.org/wiki/Rubber_Duck_(sculpture)

    Rubber Duck is a series of several giant floating sculptures of yellow rubber ducks, designed by Dutch artist Florentijn Hofman, which have appeared in many cities around the world. Each Rubber Duck is recreated anew locally, as his public art is intended to be temporary.

  7. The Pragmatic Programmer - Wikipedia

    en.wikipedia.org/wiki/The_Pragmatic_Programmer

    The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999.