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Curse was a gaming company that managed the video game mod host CurseForge, wiki host Gamepedia, and the Curse Network of gaming community websites. The company was headquartered in Huntsville, Alabama, and had offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin. Curse initially focused on offering mods for
AOLserver was the first HTTP server program to combine multithreading, a built-in scripting language, and the pooling of persistent database connections. For database-backed Web sites, this enabled performance improvements of 100× compared to the standard practices at the time of CGI scripts that opened fresh database connections on every page ...
The World Opponent Network (WON or WON.net) was an online video game service, originally developed by Sierra On-Line as the Sierra Internet Gaming System (SIGS). SIGS-based and WON-based servers operated from 1996 until 2008. [1] [3]
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GOG.com offers DRM-free downloading in mp4 format and streaming of video in standard and DRM-free HTML fashion which doesn't bind users to any specific platforms or devices. Movies are made available in Full HD 1080p, 720p and 576p for limited bandwidth or download quotas; however, a few titles do not have the Full HD 1080p format available.
AOL Hometown was a web hosting service offered by AOL.It offered 12 megabytes of server space for AOL subscribers to publish their own websites, and included a 10-step form-driven page creator called 1-2-3 Publish [2] [3] and a WYSIWYG online website builder called Easy Designer, [4] neither of which required knowledge of HTML (AOLpress had been AOL's website builder before the introduction of ...
Command & Conquer would be exclusively available on Origin, the distribution service of Electronic Arts. [13] The game was announced as a direct sequel to Command & Conquer: Generals but was re-purposed as the first in a series of free-to-play games set in the Command & Conquer universe. The skirmish multiplayer platform was slated for release ...
The games' code was released along with the Command & Conquer Remastered Collection in order to aid in the development of mods. It can be used to build mods for the remaster, but due to some missing bits that are substituted by the remaster's own (closed source) engine, it can not be used to directly re-build the original (unremastered) games ...