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  2. PlayStation Vita - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Vita

    The PlayStation Vita has 512 MB of system RAM and 128 MB of VRAM. [100] [101] The amount of RAM allows cross-game chat to be used on the system. [101] Software for the PlayStation Vita is distributed on a proprietary flash memory card called "PlayStation Vita game card" rather than on Universal Media Discs (UMDs) as used by the PlayStation ...

  3. Ampere (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ampere_(microarchitecture)

    Streaming multiprocessors 128 84 60 48 30 20 16 12 CUDA cores: 12288 10752 7680 6144 3840 2560 2048 1536 Texture mapping units: 512 336 240 192 120 80 64 48 Render output units: 192 112 96 96 48 32 32 16 Tensor cores: 512 336 240 192 120 80 64 48 RT cores: N/A 84 60 48 30 20 8 12 L1 cache: 24 MB 10.5 MB 7.5 MB 6 MB 3 MB 2.5 MB 3 MB 1.5 MB 192 KB

  4. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    ATI Stream: 2007 Radeon HD 2900 XT RV670: 55 nm ... VRAM 32 Mach 32 1992 ISA, EISA, VLB, PCI, MCA ... (128 MB) 350 (256 MB) 3040 3040 3040 380 128 256

  5. Review of Spectrum’s new Xumo streaming box with ... - AOL

    www.aol.com/review-spectrum-xumo-streaming-box...

    To use Xumo, you need to be a Spectrum cable TV subscriber and a Spectrum internet customer. Currently, most Spectrum customers get cable TV access through what’s called a “set top box,” or ...

  6. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels.

  7. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program. The exact size of the video memory could be reconfigured by software to meet the needs of the current program.

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