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Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR, which is the model name of the original 3DS. [1] Citra can run many homebrew games and commercial games. [6] Citra was first made available in 2014.
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A daily build or nightly build is the practice of completing a software build of the latest version of a program, on a daily basis. This is so it can first be compiled to ensure that all required dependencies are present, and possibly tested to show no bugs have been introduced. The daily build is also often publicly available allowing access ...
Yuzu (sometimes stylized in lowercase) is a discontinued free and open-source emulator of the Nintendo Switch, developed in C++.Yuzu was announced to be in development on January 14, 2018, [1] [2] 10 months after the release of the Nintendo Switch.
CyanogenMod (/ s aɪ ˈ æ n oʊ dʒ ɛ n m ɒ d / sy-AN-oh-jen-mod; CM) is a discontinued open-source operating system for mobile devices, based on the Android mobile platform. Developed between 2009 and 2016, it was free and open-source software based on the official releases of Android by Google , with added original and third-party code ...
To make an APK file, a program for Android is first compiled using a tool such as Android Studio [3] or Visual Studio and then all of its parts are packaged into one container file. An APK file contains all of a program's code (such as .dex files), resources, assets, certificates, and manifest file. As is the case with many file formats, APK ...
Canaries or canary words or stack cookies are known values that are placed between a buffer and control data on the stack to monitor buffer overflows. When the buffer overflows, the first data to be corrupted will usually be the canary, and a failed verification of the canary data will therefore alert of an overflow, which can then be handled, for example, by invalidating the corrupted data.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]