Ads
related to: shin megami tensei imagine new order
Search results
Results From The WOW.Com Content Network
Shin Megami Tensei: Imagine, [a] formerly known as Megami Tensei Online: Imagine, was a massively multiplayer online role-playing game (MMORPG) for Windows. It is part of the Megami Tensei series, and was developed by CAVE and later on GungHo Online Entertainment under license from the series creator Atlus. Originally released in Japan in 2007 ...
Megami Tensei is a series of role-playing video games (RPGs) primarily developed by Atlus.It began with 1987's Digital Devil Story: Megami Tensei, which is based on Aya Nishitani's novel of the same name, and has spawned a sequel and several sub-series, such as the Persona and Devil Summoner series.
Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...
The demons as seen in Shin Megami Tensei V: Vengeance, including the designs by various Megami Tensei artists. The Shin Megami Tensei and Persona art styles have been defined by two different artists: Kazuma Kaneko and Shigenori Soejima. [28] [89] Kaneko had a long history with the series, having done some work on the original Megami Tensei ...
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon [a] is an action role-playing game developed and published by Atlus for the PlayStation 2.The game is the fourth in the Devil Summoner series, which is a part of the larger Megami Tensei franchise, and serves as the direct sequel to Devil Summoner: Raidou Kuzunoha vs. the Soulless Army.
It is part of their Megami Tensei series, and is a prequel to the 1994 game Shin Megami Tensei II, taking place decades earlier. It was released for Japanese feature phones starting on August 26, 2004, and was followed by the spin-off game Shin Megami Tensei: Devil Colosseum 20XX [ b ] in 2007.
Shin Megami Tensei takes place in a near future Tokyo, first in the year "199X", and then 30 years later in a post-apocalyptic version of the city. [2] [5] A rift has been opened to another world, allowing demons to invade Tokyo; by using a computer program, humans are able to communicate with and summon the demons.
Shin Megami Tensei J was developed and published by Atlus, and was released for Japanese feature phones starting on April 1, 2002, [1] [2] as part of the launch of their platform Atlus Web-J on J-Phone's service J-Sky Java, where it was available as a monthly subscription; users could also access Megami Tensei wallpapers and music through the platform. [1]