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Diplomacy is a turn-based strategy video game based on Avalon Hill's board game of the same name, developed by Paradox Development Studio and published by Paradox Interactive for Microsoft Windows in 2005.
Avalon Hill's Diplomacy is a strategy video game developed by Meyer/Glass Interactive and published by Hasbro Interactive under the MicroProse brand name in 1999. It is based on Avalon Hill 's strategic board game Diplomacy .
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. [1] Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) [2] and the absence of dice and other game elements that produce ...
Diplomacy is a 1984 video game based on a classical board game Diplomacy. It falls in the category of a turn-based, strategy, war game. It falls in the category of a turn-based, strategy, war game. It was programed by Tony Smith (also co-designer), with Alexander Martin (also co-designer) and Nicole Baikaloff doing the graphics.
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The game follows the template of original Star Control series as an action-adventure game, [2] [3] combining planetary exploration, diplomacy with alien races, and ship-to-ship space battles. [4] The one-on-one "Fleet Battles" take place in a 2D top-down arena, with each type of ship having two different abilities. [ 5 ]
Cicero, which Meta billed as the “first AI to play at a human level” in the strategy game Diplomacy, was successfully trained by the company to do exceedingly well — finishing in the top 10% ...
A turn-based strategy 4X video game where players guide civilizations through ancient conflicts, the rise of major religions, the formation of powerful empires, and modern global diplomacy. The game emphasizes cultural development, religion, and historical advancements in science and warfare. Civilization V: 2010: 4,000 BC – 2050 AD