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Croc is a video game series developed by Argonaut Software and published by Fox Interactive.It consists of two main games, plus three mobile games. A third main game was proposed but cancelled as Argonaut was "going through a rough patch", [1] and an animated TV series based on the video game series was proposed by Fox Interactive but never came into fruition. [2]
ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.
1997 video game Croc: Legend of the Gobbos Developer(s) Argonaut Software Publisher(s) Fox Interactive Producer(s) Nick Clarke Stefano Zammattio John Edelson Designer(s) Nic Cusworth Programmer(s) Anthony Lloyd Lewis Gordon Composer(s) Justin Scharvona Karin Griffin Martin Gwynn Jones Series Croc Engine BRender (Windows) Platform(s) PlayStation, Sega Saturn, Windows, Nintendo Switch ...
Croc is a 2D side-scrolling platformer in which the player controls a green crocodile named Croc who sets out on a quest to rescue the Gobbos from the evil Baron Dante. [3] The player controls Croc through a series of various short levels, each accessed through a top-down world map .
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The sequel to Croc: Legend of the Gobbos, it revolves around the title character going on a quest to search for his missing parents, as well as saving the Inventor Gobbo from a revived Baron Dante. Croc 2 was released for the Sony PlayStation in 1999, and for Windows in 2000. A 2D adaptation for the Game Boy Color was released in 2001.