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The game remained at the top of the US RePlay charts through March 1981. [29] The game did not perform as well overseas in Europe and Asia. It sold 30,000 arcade units overseas, for a total of 100,000 arcade units sold worldwide. [30] Atari manufactured 76,312 units from its US and Ireland plants, including 21,394 Asteroids Deluxe units. [4]
Earthrise, also known as Earthrise: A Guild Investigation, is an adventure game designed and programmed by Matt Gruson and published for MS-DOS in 1990 by Interstel. The player assumes the role of an astronaut sent to an asteroid base to investigate why it has ceased communication.
Outpost is a video game developed and published by Sierra On-Line in 1994. The game was noteworthy for having a hard science fiction approach, with one of the main designers being a former NASA scientist. Outpost was released for Windows 3.1 and the Macintosh. It was followed by a loosely related sequel, Outpost 2: Divided Destiny.
The game world in Eco is threatened with an impending meteor impact. The task of the players is to research and improve the level of technology available to them in order to destroy the Asteroid before it strikes without harming the game world too much by resource exploitation or pollution. [1] The game world shares similarities to Earth.
Millennium 2.2 is a resource management computer game by Ian Bird, released in 1989 for Atari ST, Amiga and MS-DOS. The MS-DOS version of the game was released as Millennium: Return to Earth. It is the forerunner to Bird's Deuteros, which is in a similar resource management game but many times larger and more difficult.
The game runs on the SCUMM game engine, and was the eleventh LucasArts game to do so. [2]: 82 A minigame can be found on the communicator menu, consisting of "Asteroid Lander", a Lunar Lander like game. [3] During development, there were plans to include role-playing game elements, but these were scrapped before the game's release. [4]
Nevertheless, the idea of a thick asteroid field that poses constant danger to any spaceship within it recurs in the 1979 video game Asteroids, [5] and close-quarter dogfights between spacecraft among asteroids appear in the 1980 Star Wars film The Empire Strikes Back and the 1995–1996 television series Space: Above and Beyond. [20]
The game is an enhanced clone of Atari, Inc.'s 1979 Asteroids arcade video game with a visual style similar to the Atari Games 1987 sequel, Blasteroids. [2] Maelstrom was released when there were few action games for the high-resolution color displays of the Macintosh, and the game attracted attention despite the dated concept.