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  2. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter video game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on ...

  3. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  4. Doomguy - Wikipedia

    en.wikipedia.org/wiki/Doomguy

    Within the Doom series, Doomguy is a demon hunting space marine dressed in green combat armor who rarely speaks on-screen. In Doom Eternal, he is voiced by American voice actor Matthew Waterson, while Jason Kelley voices the character in that game's downloadable content The Ancient Gods: Part Two.

  5. Doom: The Dark Ages - Wikipedia

    en.wikipedia.org/wiki/Doom:_The_Dark_Ages

    Doom: The Dark Ages is an upcoming first-person shooter video game developed by id Software and published by Bethesda Softworks. It is intended to be the eighth main entry in the Doom franchise and the third installment of the modern series, following Doom Eternal (2020). The game narratively serves as a prequel to Doom (2016).

  6. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    In level 30 of Doom II, "Icon of Sin", the boss is supposed to be a giant demon head with a fragment missing from its forehead. When first viewing the demon, a distorted and demonic message is played, which is actually John Romero saying "To win the game, you must kill me, John Romero!", reversed and distorted to sound like a demonic chant.

  7. Metal: Hellsinger - Wikipedia

    en.wikipedia.org/wiki/Metal:_Hellsinger

    Players have a high level of manoeuvrability, being able to double jump and dash forwards in mid-air as in Doom Eternal, and manoeuvring is key in those bullet hell segments. [7] The game is divided across nine layers of hell (including the tutorial), each of which culminates in a boss fight against an aspect of 'The Judge', the game's antagonist.

  8. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Adrian Carmack was the lead artist for Doom, with Kevin Cloud as an additional artist. Additionally, Don Ivan Punchatz was hired to create the package art and logo, and his son Gregor Punchatz created some of the monsters. Doom was the style of game that Adrian Carmack had wanted to create since id was founded, one with a dark style and demons ...

  9. Category:Female demons - Wikipedia

    en.wikipedia.org/wiki/Category:Female_demons

    Female evil spirits or malicious monsters in folklore, legends, and mythology. These monstrous women are often portrayed as predatory creatures, who are usually seen seducing male humans or snatching young children in order to kill, eat, or otherwise harm them.