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Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations.
William R. Bradshaw's science fiction novel The Goddess of Atvatabar (1892) is a utopian fantasy set within the hollow Earth. Will N. Harben's Land of the Changing Sun (1894) is a utopian fantasy set within a 100-mile wide cavern found below the Atlantic Ocean 200 years prior and settled. The settlers found the atmosphere very rejuvenating, and ...
J. R. R. Tolkien's design for his son Christopher's contour map on graph paper with handwritten annotations, of parts of Gondor and Mordor and the route taken by the Hobbits with the One Ring, and dates along that route, for an enlarged map in The Return of the King [5] Detail of finished contour map by Christopher Tolkien, drawn from his father's graph paper design.
Ivalice was created by Yasumi Matsuno as a fictional world with its own identity; a medieval-like world where magic and machine exist together. The usual elements of Final Fantasy, such as Chocobos, crystals and magic spells, blend into the setting.
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Spira is the world of Final Fantasy X and X-2, but elements of its world and characters have been included in other Final Fantasy media. For Dissidia Final Fantasy and its prequel Dissidia 012 the characters Tidus, Yuna, Jecht and an area known as The Dream's End ( 夢の終わり , Yume no Owari ) were featured.
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Meadows concluded by giving Dungeon Planner 1 an average rating of 7 out of 10, saying, "Compared to a D&D module, Caverns of the Dead may seem poor value for money. However, it is a useful way to help players design their own dungeon adventures, and provides useful foundations of a world background for the DM to develop."